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1. Project: Fantasy Ship - in Ships and Modules [original thread]
4 Racial T1 Fleet BS's with range/resistance/REMOTE REP bonus's
- by Face Value - at 2011.02.10 04:43:00
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2. Decloaking - in Ships and Modules [original thread]
Hello, how close to a cov ops ship do i need to be to decloak it? Thanks in advance!
- by Face Value - at 2009.08.25 22:33:00
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3. Capital Ship - in Ships and Modules [original thread]
Edited by: Face Value on 26/06/2009 04:43:48 Sounds like you need a Rorqual more than you need a carrier, considering you are the mining type. Also a JF may be an option for you. Honestly, don't waste your time and resources on a carrier, all...
- by Face Value - at 2009.06.26 04:40:00
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4. Drake for a Noob - in Ships and Modules [original thread]
Edited by: Face Value on 18/11/2008 21:55:01 *nevermind* =)
- by Face Value - at 2008.11.18 21:54:00
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5. Whats Next: life after the Domi - in Ships and Modules [original thread]
I think your best bet is to do what I am doing; Train up hybrids and fly a t2 hyperion or megathron for ratting. If you wantto switch to another races BS, you will still have to train up a turret or missile type any ways, in addition to training u...
- by Face Value - at 2008.01.02 14:58:00
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6. Looking for suggestions on a good Gallente ship for Lvl 3 missions - in Ships and Modules [original thread]
/Bump Like everyone says, Skip the Myrmidon and go to the domi if you can. It'll get you into Lv4's quicker, and if you ever go to 0.0 space, some ofthe best cash you can make is ratting asteeroids in a battle ship.
- by Face Value - at 2007.07.06 02:57:00
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7. Megathron or Hyperion? - in Ships and Modules [original thread]
I'm a Domi pilot, but honestly, if i had to choose between a Hyperion or a Megathron; I'd choose the Mega, simply because I could afford to replace it.
- by Face Value - at 2007.04.18 05:54:00
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8. Intercepter Help - in Ships and Modules [original thread]
If you insist on flying a frigate for lv 1-2 missions .. then fly an assult frigate. They have the resists and damage to make it worth your while. But really, interms of cost to purchase/equip get into a destroyer or a cruiser. I bet it would even...
- by Face Value - at 2007.04.10 21:10:00
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9. Drone choice for myrm? - in Ships and Modules [original thread]
Originally by: Mathias Orsen use all hammerhead II's. You get half the damage opposed to 5x ogre II's but you get twice the drones. Nice to have replacements... Sure, you can loose 2x ogres and still do more damage than 5x hammers but that...
- by Face Value - at 2007.04.09 13:56:00
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10. Gallente online. - in Ships and Modules [original thread]
If Galante are so overpowered, how come the most popular ship in game by far is the Raven? Sure, Galante are uber up close, but the Caldari are uber at a distance.
- by Face Value - at 2007.04.08 22:45:00
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11. Replacement for Myrmidon? - in Ships and Modules [original thread]
I knew you don't want to fly a BS, but I still don't think you can get anybetter than a Domi. Based on what a am guessing about your skills, it's still your best bet. If you fly a Domi, you don't need to train large guns, esp if you are fighting...
- by Face Value - at 2007.04.08 16:19:00
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12. remote sensor dampener - in Ships and Modules [original thread]
Originally by: Dahak2150 The problem is you were only at 15km. Move farther away. Sensor dampenors do two things, they cut down on both the range and the speed that he can lock you up. I don't have concrete numbers, but at 15kms even a...
- by Face Value - at 2007.04.08 14:56:00
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13. Drone Hotkey - in Ships and Modules [original thread]
Edited by: Face Value on 28/03/2007 18:48:26 /bump /signed /cheer What we really need is a seperate control panel, something that you can have apart from the overlay. The OL is already crowded when I solo, but once I get into a fleet .. it's ...
- by Face Value - at 2007.03.28 18:51:00
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14. gallente interceptors - in Ships and Modules [original thread]
You may be bored of missiles now, but when you are closing on a BS at 3000 m/s ... the excitement will come back real fast! =) Use those missiles if thats your better skill group. Plus, you may be orbiting too fast for your own guns to track.
- by Face Value - at 2007.03.28 17:43:00
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15. CCP, Please consider adding Salvage-specific ships! - in Ships and Modules [original thread]
Edited by: Face Value on 28/03/2007 16:49:37 We already have mining barges. If we are asking for a ORE destroyer and Med/Lrg tractors and there is supposed to be a mining base coming out. I don't think we need one salvage ship/race, but maybe ...
- by Face Value - at 2007.03.28 16:49:00
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16. What ship - in Ships and Modules [original thread]
Originally by: Pampinus Medusae Someone convince me otherwise please, because my t2 fitted rax is less than half the price, and I'm finding little reason to move on. Hey! If you don't want to move, then don't. The thorax, on account of...
- by Face Value - at 2006.12.26 22:43:00
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17. What ship - in Ships and Modules [original thread]
Edited by: Face Value on 26/12/2006 03:40:26 Well, I fly both the Taranis and the Ishkur, and think that either one should be your ultimate goal. Personally, I like the Ishkur because you can rat in it, and because of it's drone bonus's. So yo...
- by Face Value - at 2006.12.26 03:39:00
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18. Resists or Hardeners? - in Ships and Modules [original thread]
Edited by: Face Value on 26/12/2006 03:24:07 Dcu's are great because that 12-14% is almost free resistence. It doesn't add any mass to your ship, nor does it draw much on your cap. I wasn't PvPing, but there have been times where my cap was ...
- by Face Value - at 2006.12.26 03:20:00
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19. Which HAC? - in Ships and Modules [original thread]
Originally by: Segmentor Ishtar? Uhm... Sh*t, its just too versatile! You said it all right there. =)
- by Face Value - at 2006.12.26 03:11:00
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20. Which races ships are the most fun? - in Ships and Modules [original thread]
I tell you, I sure love my Dominix. =)
- by Face Value - at 2006.12.26 03:08:00
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